The causes and characteristics of rallies vary, but most financial theorists agree that economic cycles and investor sentiment both play a role in the creation and momentum of rallies. In general, information about a strong or strengthening economy, indicated by high employment, high disposable income, low inflation and high business profits usually ushers in a rally. The existence of several new trading highs for well-known companies also indicates a rally is occurring. It is important to note that government involvement affects rallies: Changing the federal funds rate or tax rates indirectly encourages economic expansion or contraction.
When rallying really took off in the ’80s and ’90s it spawned a new type of performance car. These cars were built for tarmac and mud stages, so their road-going cousins were naturally well-suited to real world conditions. What’s more, they often had four doors, plenty of legroom and a boot (trunk) in the back. And the best bit? Pretty much anyone could buy one and, depending on how deep your pockets were, become Blomqvist, McRae, or Mäkinen.
God bless FIA R-GT. It's a class for rallying designed to get GT racers homologated for rally competition. One of the nuttiest products of R-GT is this, the V-8 Vantage rally car. A group of Finnish tuners built a rally car out of a V-8 Vantage race car and it's spectacular. Where you'd normally expect an Aston to cruise around Monaco, this one is on tiny snow tires getting sideways. God bless FIA R-GT.
Rallies usually present a multitude of moneymaking opportunities for investors because prices are generally rising across the board. But rallies don’t last forever, and they don’t always give advance notice of their arrival, so the investor must know when to buy and when to sell to maximize his or her profits. This means the investor must attempt to "time the market" or gauge when a rally has begun and when it is ending.

An OS X version of this game, renamed as Colin McRae Rally Mac, has been published by Feral Interactive and developed by Robosoft Technologies and represents the first Macintosh release of a CMR series game. It was released on 26 October 2007, just six weeks after McRae's death in a helicopter crash. The development of the game was fraught with problems. Apple's switch to Intel Macs, some behind-the-scenes changes at Feral and other issues conspired to keep Colin McRae Rally Mac from being released until fairly late into 2007, despite it being based on PC-game underpinnings that Windows gamers had been enjoying since late 2004. Feral chose to make this release as independent of the PC franchise as possible to avoid any issues that might date it, calling it "Colin McRae Rally Mac" rather than attaching a year to it. Two mobile game versions of this game were created, a N-Gage title developed by Ideaworks3D and a J2ME title developed by IOMO and published by Digital Bridges. The N-Gage version reused stages from Colin McRae Rally 2.0. Both were nominated for BAFTAs in the Mobile and Handheld categories respectively.
After several years of varying success, McRae switched to the M-Sport-run Ford factory team for 1999, driving the new Ford Focus rally car. The deal saw McRae earning six million pounds over two years, which at the time made him the highest earning rally driver in history.[12] This move was immediately rewarded with two consecutive wins at the Safari Rally and Rally Portugal. A number of shunts and reliability issues for the new car for much of the rest of that season, however, resulted in only sixth place in the championship standings overall. Moreover, a rare personal pointless run had begun for McRae that year which was only to be halted with a podium on the following February's Swedish Rally, the beginning of a recovery which saw McRae victorious on the asphalt turns of Catalunya and the gravel of Greece, and post 4th in the 2000 overall standings. Midway through the 2000 season, the lacking reliability of the Focus had led to McRae threatening to leave the team if the problems continued.[13] The upturn towards the end of the season resulted in him deciding to renew his contract with Ford for a further two years.[14] McRae's intermittent success with Ford continued into 2001, where after failing to score in any of the first four rounds, including having momentarily led defending winner Tommi Mäkinen on the stages of the season opening Monte Carlo Rally prior to being forced into retirement, he then went on to score three consecutive victories in Argentina, Cyprus and Greece to tie with Mäkinen at the top of the points table. However, having again led the championship outright entering the final round in Great Britain, McRae once more missed out on a possible second title, crashing out and finishing second in the drivers championship, two points behind Subaru's Richard Burns.
While nowadays we are used to rally cars being visually close relatives to hot hatchbacks and saloons, it wasn’t always this way. The Lancia Stratos was the first car purpose built for the World Rally Championship; however, its rakish supercar looks and Ferrari-sourced V6 suggested it was better suited to the car park outside Monte Carlo’s casino than the world’s toughest rally stages.
When these scores get higher, You will be able to get a car on the store. Handling system of Colin McRae Rally has got improved much more than the previous version. It has got fully changed. The graphics are also in full HD resolution at this remastered version. This Arcade Racing game also has lots of challenges with rewards. This game includes many game modes for the fans too. The players are free to choose any of the modes without any limits.
"bring together," c.1600, from French rallier, from Old French ralier "reassemble, unite again," from re- "again" (see re-) + alier "unite" (see ally (v.)). Intransitive meaning "pull together hastily, recover order, revive, rouse" is from 1660s. Related: Rallied; rallying. Rally round the flag (1862) is a line from popular American Civil War song "Battle Cry of Freedom."

First- and second-generation Ford Escorts are some of the most popular vintage rally cars in Europe. They're eligible for import via the 25-year rule, which means people are starting to rally them on this side of the pond too. If you're looking for a good time on dirt, the Escort is the car for you. Here's an unrestored Mk1 model up for bidding now.


In February 2015, The National Film & Television School in England premiered one of their graduating films called "Group B" directed by ex-rally driver Nick Rowland. The film, set during the last year of the Group B class of rally tells the story of a young driver having to face a difficult comeback after a 'long and troubled absence'. The young driver is played by Scottish actor Richard Madden, and his co-driver played by Northern Irish actor Michael Smiley.
In 1986, driving a Talbot Sunbeam, McRae entered the Scottish Rally Championship and soon made a name for himself with his speed and exciting style of driving. His driving style drew many comparisons to Finnish ex-World Rally Champion Ari Vatanen, whom McRae had always idolised. In 1988 he performed a giant-killing act when he took the Scottish Rally Championship series crown in a humble Vauxhall Nova. Craving more power, his next car was a Ford Sierra XR 4x4.
But this wasn’t enough. By 1984 rallying was all but deregulated, and Audi Sport introduced the Sport Quattro: a shortened, more powerful version of the original coupe, and regulations insisted that 214 were built for the road. With its wheelbase shortened a meaningful 12.6 inches between the B- and C-pillars, the Sport Quattro was more nimble and the bodywork featured numerous GRP and carbon-Kevlar panels. A massive KKK-K27 turbocharger helped increase power to 302hp on the road, while Stig Blomqvist had access to over 450hp in the rally Group B version.

Starting in 2011, rules for WRC cars changed to be more restrictive. Now regulations were derived from Super 2000 cars with a different aerodynamic kit. The cars were smaller models (there was no longer a minimum 4m length), with a 1600 cm3 direct injection turbo-charged engine with a 33 mm diameter air restrictor and a maximum pressure of 2.5 bar absolute (this will limit torque to about 400 N.m or less[6]).
Initially, most of the major postwar rallies were fairly gentlemanly, but the organisers of the French Alpine and the Liège (which moved its turning point from Rome into Yugoslavia in 1956) straight away set difficult time schedules: the Automobile Club de Marseille et Provence laid on a long tough route over a succession of rugged passes, stated that cars would have to be driven flat out from start to finish, and gave a coveted Coupe des Alpes ("Alpine Cup") to anyone achieving an unpenalised run;[37] while Belgium's Royal Motor Union made clear no car was expected to finish the Liège unpenalised – when one did (1951 winner Johnny Claes in a Jaguar XK120) they tightened the timing to make sure it never happened again.[38] These two events became the ones for "the men" to do. The Monte, because of its glamour, got the media coverage and the biggest entries (and in snowy years was also a genuine challenge); while the Acropolis took advantage of Greece's appalling roads to become a truly tough event.[39] In 1956 came Corsica's Tour de Corse, 24 hours of virtually non-stop flat out driving on some of the narrowest and twistiest mountain roads on the planet – the first major rally to be won by a woman, Belgium's Gilberte Thirion, in a Renault Dauphine.[40][unreliable source?]
Designed by Colin McRae and Dave Plant and built by DJM Race Preparation, the McRae R4's chassis is based on a steel safety cage with carbon panelling front and rear, and a steel-covered cockpit area. Suspension consists of twin wishbones with Proflex dampers. The body styling has been done by Keith Burden and Tom Webster. It appears that some components of the vehicle have been taken from existing production cars, the doorline in particular appears very close to that of the Ford Ka.
The second game in the series, and it features the works-entered cars and the rallies of the 2000 World Rally Championship. There are 3 difficulty levels, namely Novice, Intermediate and Expert. New features include Arcade mode, with direct head-to-head competition against AI drivers or another player, and a cleaner and more minimalistic menu system, which would be retained for the rest of the series until the release of Dirt 2 in 2009. The game was a bestseller in the UK,[77] and again later in the year.[78] A version for the iOS was released in June 2013.[79][80] IGN gave it a score of very high 9.4/10.
However, if you are heading for a spin around your favourite backcountry twister, then there are few cars better suited. Independent suspension all-round, a turbocharged 230hp 2.0-litre engine and all-wheel drive, mixed with the early signs of Ford’s newfound commitment to handling, meant the Cosworth would devour pretty much any flavour of road in its path.
The second game in the series, and it features the works-entered cars and the rallies of the 2000 World Rally Championship. There are 3 difficulty levels, namely Novice, Intermediate and Expert. New features include Arcade mode, with direct head-to-head competition against AI drivers or another player, and a cleaner and more minimalistic menu system, which would be retained for the rest of the series until the release of Dirt 2 in 2009. The game was a bestseller in the UK,[77] and again later in the year.[78] A version for the iOS was released in June 2013.[79][80] IGN gave it a score of very high 9.4/10.
Although there had been exceptions like the outlandish Ford V8 specials created by the Romanians for the 1936 Monte Carlo Rally, rallies before World War II had tended to be for standard or near-standard production cars, a rule supported by manufacturers because it created a relatively even playing field. After the war, most competing cars were production saloons or sports cars, with only minor modifications to improve performance, handling, braking and suspension. This kept costs down and allowed many more people to afford the sport using ordinary family cars, so entry lists grew into the hundreds.

God bless FIA R-GT. It's a class for rallying designed to get GT racers homologated for rally competition. One of the nuttiest products of R-GT is this, the V-8 Vantage rally car. A group of Finnish tuners built a rally car out of a V-8 Vantage race car and it's spectacular. Where you'd normally expect an Aston to cruise around Monaco, this one is on tiny snow tires getting sideways. God bless FIA R-GT.

The second game in the series, and it features the works-entered cars and the rallies of the 2000 World Rally Championship. There are 3 difficulty levels, namely Novice, Intermediate and Expert. New features include Arcade mode, with direct head-to-head competition against AI drivers or another player, and a cleaner and more minimalistic menu system, which would be retained for the rest of the series until the release of Dirt 2 in 2009. The game was a bestseller in the UK,[77] and again later in the year.[78] A version for the iOS was released in June 2013.[79][80] IGN gave it a score of very high 9.4/10.


Pacenotes are a unique and major tool in modern rallying. Television spectators will occasionally notice the voice of a co-driver in mid-race reading the pacenotes over the car's internal intercom. These pacenotes provide a detailed description of the course and allow the driver to predict conditions ahead and prepare for various course conditions such as turns and jumps.

Pacenotes are a unique and major tool in modern rallying. Television spectators will occasionally notice the voice of a co-driver in mid-race reading the pacenotes over the car's internal intercom. These pacenotes provide a detailed description of the course and allow the driver to predict conditions ahead and prepare for various course conditions such as turns and jumps.
An OS X version of this game, renamed as Colin McRae Rally Mac, has been published by Feral Interactive and developed by Robosoft Technologies and represents the first Macintosh release of a CMR series game. It was released on 26 October 2007, just six weeks after McRae's death in a helicopter crash. The development of the game was fraught with problems. Apple's switch to Intel Macs, some behind-the-scenes changes at Feral and other issues conspired to keep Colin McRae Rally Mac from being released until fairly late into 2007, despite it being based on PC-game underpinnings that Windows gamers had been enjoying since late 2004. Feral chose to make this release as independent of the PC franchise as possible to avoid any issues that might date it, calling it "Colin McRae Rally Mac" rather than attaching a year to it. Two mobile game versions of this game were created, a N-Gage title developed by Ideaworks3D and a J2ME title developed by IOMO and published by Digital Bridges. The N-Gage version reused stages from Colin McRae Rally 2.0. Both were nominated for BAFTAs in the Mobile and Handheld categories respectively.
"bring together," c.1600, from French rallier, from Old French ralier "reassemble, unite again," from re- "again" (see re-) + alier "unite" (see ally (v.)). Intransitive meaning "pull together hastily, recover order, revive, rouse" is from 1660s. Related: Rallied; rallying. Rally round the flag (1862) is a line from popular American Civil War song "Battle Cry of Freedom."
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