Codemasters released the first Colin McRae Rally video game in 1998. Version 2, known as Colin McRae Rally 2.0, was released in the year 2000, for Sony's PlayStation and Microsoft Windows; it was also ported to the Game Boy Advance in 2002. A third version found a wide audience on Windows and Xbox. Versions 04 and 2005 arrived in 2004 on all major platforms. 2005 was also remade for Sony's PlayStation Portable and Nokia's N-Gage.
To limit power, all forced induction cars were fitted with a 34 mm diameter air restrictor before the turbocharger inlet, limiting the air flow to about 10 cubic meters per minute. The restriction was intended to limit power output to 300 hp although some WRC engines were believed to produce around 330–340 hp. Engine development did not focus on peak power output but towards producing a very wide powerband (or power curve). Typically, power output in excess of 300 hp was available from 3000 rpm to the 7500 rpm maximum, with a peak of 330–340 hp at around 5500 rpm. At 2000 rpm (the engine idle speed in "stage" mode) power output was slightly above 200 hp.
McRae's death was met by much grief from former colleagues, rivals and fans alike. The announcement of his death took place during qualifying for the 2007 Belgian Grand Prix with ITV commentator James Allen informing viewers of his death. Formula One driver David Coulthard, a good friend of McRae, who was due to represent Scotland along with him in the Race of Champions at Wembley Stadium on 16 December, described him as "an understated yet fantastically talented individual", he also announced that he would race the 2007 Japanese Grand Prix with a helmet livery similar to that of McRae's as a tribute. During the finale of the 2007 Scottish Rally Championship, the "Colin McRae Forest Stages" held in Perth in September 2007, there was no number 1 car as McRae had been due to drive the course car on the event. Instead, his car was parked at the starting point of the rally, where fans were able to sign a book of condolences.
Rally is a form of motorsport that takes place on public or private roads with modified production or specially built road-legal cars. It is distinguished by running not on a circuit, but instead in a point-to-point format in which participants and their co-drivers drive between set control points (special stages), leaving at regular intervals from one or more start points. Rallies may be won by pure speed within the stages or alternatively by driving to a predetermined ideal journey time within the stages.