Driving rules and regulations in the real world sadly prevent us from racing everywhere at breakneck speeds and performing hell-raising stunts and turns. Only professional rally and racing drivers can play out their wildest fantasy’s and satiate their lust for speed on the track or rally course. We watch them with envy as they dangerously accelerate around corners, fly over road bumps and career through all kinds of terrain in their finely tuned rally cars. From the tantalizing dessert races in Dakar, to the high-adrenaline rally championships, there is something inherently cool and exciting about this sport.
This particular era was not to last. On the 1986 Rallye de Portugal, four spectators were killed; then in May, on the Tour de Corse, Henri Toivonen went over the edge of a mountain road and was incinerated in the fireball that followed. FISA immediately changed the rules again: rallying after 1987 would be in Group A cars, closer to the production model. One notably successful car during this period was the Lancia Delta Integrale, dominating world rallying during 1987, 1988, 1989, 1990, 1991 and 1992 – winning six consecutive world rally championships, a feat yet unbeaten.
To allow you to play out your rally driving dreams, we have selected a plethora of fantastic rally driving browser games for your enjoyment. Web-browser rally games provide you with the chance to take control of a myriad of vehicles, and try out your rally skills on a range of fictional and real-life rally tracks. This type of game usually offers simple controls and game mechanics – you will often control the vehicle using the directional arrows on your keyboard. What makes our rally browser games so immersive however are the challenging tracks, choice of different vehicles, and features such as time trials and PvE racing.
In Germany, the Herkomer Trophy was first held in 1905, and again in 1906. This challenging five-day event attracted over 100 entrants to tackle its 1,000 km (620 mi) road section, a hillclimb and a speed trial, but sadly it was marred by poor organisation and confusing regulations. One participant had been Prince Henry of Austria, who was inspired to do better, so he enlisted the aid of the Imperial Automobile Club of Germany to create the first Prinz Heinrich Fahrt (Prince Henry Trial) in 1908. Another trial was held in 1910. These were very successful, attracting top drivers and works cars from major teams – several manufacturers added "Prince Henry" models to their ranges. The first Alpine Trial was held in 1909, in Austria; by 1914, this was the toughest event of its kind, producing a star performance from Britain's James Radley in his Rolls-Royce Alpine Eagle.
An OS X version of this game, renamed as Colin McRae Rally Mac, has been published by Feral Interactive and developed by Robosoft Technologies and represents the first Macintosh release of a CMR series game. It was released on 26 October 2007, just six weeks after McRae's death in a helicopter crash. The development of the game was fraught with problems. Apple's switch to Intel Macs, some behind-the-scenes changes at Feral and other issues conspired to keep Colin McRae Rally Mac from being released until fairly late into 2007, despite it being based on PC-game underpinnings that Windows gamers had been enjoying since late 2004. Feral chose to make this release as independent of the PC franchise as possible to avoid any issues that might date it, calling it "Colin McRae Rally Mac" rather than attaching a year to it. Two mobile game versions of this game were created, a N-Gage title developed by Ideaworks3D and a J2ME title developed by IOMO and published by Digital Bridges. The N-Gage version reused stages from Colin McRae Rally 2.0. Both were nominated for BAFTAs in the Mobile and Handheld categories respectively.
Rallying became very popular in Sweden and Finland in the 1950s, thanks in part to the invention there of the specialsträcka (Swedish) or erikoiskoe (Finnish), or special stage: shorter sections of route, usually on minor or private roads—predominantly gravel in these countries—away from habitation and traffic, which were separately timed. These at long last provided the solution to the conflict inherent in the notion of driving as fast as possible on ordinary roads. The idea spread to other countries, albeit more slowly to the most demanding events.
Anyone who has ever played Sega Rally 2 will instantly be familiar with this car. Mäkinen won his fourth consecutive WRC title in a red Evo VI, and this car was commissioned as a road-going replica to celebrate that fact. The Tommi special was fitted with a faster-responding titanium turbo, lower suspension, a front strut brace, and quicker steering. The car made 280hp and hit 60mph in 4.5 seconds.
McRae's outstanding performance with the Subaru World Rally Team enabled the team to win the World Rally Championship Constructors' title three times in succession in 1995, 1996 and 1997. After a four-year spell with the Ford Motor Co. team, which saw McRae win nine events, he moved to Citroën World Rally Team in 2003 where, despite not winning an event, he helped them win the first of their three consecutive manufacturers' titles. He was appointed a Member of the Order of the British Empire for services to motorsport in 1996.
Most of the works drivers of the 1950s were amateurs, paid little or nothing, reimbursed their expenses and given bonuses for winning (although there were certainly exceptions, such as the Grand Prix drivers who were brought in for some events). Then in 1960 came arguably the first rallying superstar (and one of the first to be paid to rally full-time), Sweden's Erik Carlsson, driving for Saab.