Starting in 2011, rules for WRC cars changed to be more restrictive. Now regulations were derived from Super 2000 cars with a different aerodynamic kit. The cars were smaller models (there was no longer a minimum 4m length), with a 1600 cm3 direct injection turbo-charged engine with a 33 mm diameter air restrictor and a maximum pressure of 2.5 bar absolute (this will limit torque to about 400 N.m or less[6]).
Rally is a form of motorsport that takes place on public or private roads with modified production or specially built road-legal cars. It is distinguished by running not on a circuit, but instead in a point-to-point format in which participants and their co-drivers drive between set control points (special stages), leaving at regular intervals from one or more start points. Rallies may be won by pure speed within the stages or alternatively by driving to a predetermined ideal journey time within the stages.
To limit power, all forced induction cars were fitted with a 34 mm diameter air restrictor before the turbocharger inlet, limiting the air flow to about 10 cubic meters per minute. The restriction was intended to limit power output to 300 hp although some WRC engines were believed to produce around 330–340 hp.[citation needed] Engine development did not focus on peak power output but towards producing a very wide powerband (or power curve). Typically, power output in excess of 300 hp was available from 3000 rpm to the 7500 rpm maximum, with a peak of 330–340 hp at around 5500 rpm. At 2000 rpm (the engine idle speed in "stage" mode) power output was slightly above 200 hp.[3]
The term “rally” is used loosely when referring to upward swings in markets. The duration of a rally is what varies from one extreme to another, and is relative depending on the time frame used when analyzing markets. A rally to a day trader may be the first 30 minutes of the trading day in which price swings continue to reach new highs, whereas a portfolio manager for a large retirement fund looking at a much larger picture may perceive the last calendar quarter as a rally, even if the previous year was a bear market.
The causes of rallies vary. Short-term rallies can result from news stories or events that create a short-term imbalance in supply and demand. Sizeable buying activity in a particular stock or sector by a large fund, or an introduction of a new product by a popular brand, can have a similar effect that results in a short-term rally. For example, almost every time Apple Inc. has launched a new iPhone, its stock has enjoyed a rally over the following months.

The second game in the series, and it features the works-entered cars and the rallies of the 2000 World Rally Championship. There are 3 difficulty levels, namely Novice, Intermediate and Expert. New features include Arcade mode, with direct head-to-head competition against AI drivers or another player, and a cleaner and more minimalistic menu system, which would be retained for the rest of the series until the release of Dirt 2 in 2009. The game was a bestseller in the UK,[77] and again later in the year.[78] A version for the iOS was released in June 2013.[79][80] IGN gave it a score of very high 9.4/10.

While Ferrari built race cars before Enzo Ferrari ever considered making a street car, they're not typically seen sliding around on dirt. That wrong was righted with the Ferrari 308, which was homologated for rally in Group 4 and Group B classes. Why watch Magnum P.I. reruns when you can scour YouTube for videos of 308 rally cars tearing up dirt stages, flat-plane V-8s wailing? Fantastic.


Between 1997 and 2010, the regulations mandated that World Rally Cars must have been built upon a production car with a minimum production run of 2500 units. A number of modifications could be made including increasing the engine displacement up to 2.0L, forced induction (including an anti-lag system), addition of four wheel drive, fitment of a sequential gearbox, modified suspension layout and attachment points, aerodynamic body modifications, weight reduction to a minimum of 1230 kg and chassis strengthening for greater rigidity. The maximum width was set at 1770 mm while front and rear tracks shouldn't exceed 1550 mm.
Designed by Colin McRae and Dave Plant and built by DJM Race Preparation, the McRae R4's chassis is based on a steel safety cage with carbon panelling front and rear, and a steel-covered cockpit area. Suspension consists of twin wishbones with Proflex dampers. The body styling has been done by Keith Burden and Tom Webster. It appears that some components of the vehicle have been taken from existing production cars, the doorline in particular appears very close to that of the Ford Ka.

Although there had been exceptions like the outlandish Ford V8 specials created by the Romanians for the 1936 Monte Carlo Rally, rallies before World War II had tended to be for standard or near-standard production cars, a rule supported by manufacturers because it created a relatively even playing field. After the war, most competing cars were production saloons or sports cars, with only minor modifications to improve performance, handling, braking and suspension. This kept costs down and allowed many more people to afford the sport using ordinary family cars, so entry lists grew into the hundreds.
As public interest grew, car companies started to introduce special models or variants for rallying, such as the British Motor Corporation's highly successful Mini Cooper, introduced in 1962, and its successor the Mini Cooper S (1963), developed by the Cooper Car Company. Shortly after, Ford of Britain first hired Lotus to create a high-performance version of their Cortina family car, then in 1968 launched the Escort Twin Cam, one of the most successful rally cars of its era.[61] Similarly, Abarth developed high performance versions of Fiats 124 roadster and 131 saloon.
This selection of games includes the fun and fast-paced Turbo Rally that allows you to race in a variety of different countries, collect tokens and unlocks new vehicles as you progress. Alternatively, you can try the gorgeous 3D Rally Point 4 that offers superb graphics and fluid driving gameplay through some diverse landscapes – can you beat the time trial and get to the checkpoints in time? Whichever of our rally games you choose to play, you are sure to have a blast!
Codemasters released the first Colin McRae Rally video game in 1998. Version 2, known as Colin McRae Rally 2.0, was released in the year 2000, for Sony's PlayStation and Microsoft Windows; it was also ported to the Game Boy Advance in 2002. A third version found a wide audience on Windows and Xbox. Versions 04 and 2005 arrived in 2004 on all major platforms. 2005 was also remade for Sony's PlayStation Portable and Nokia's N-Gage.

What do you do when you're Mercedes-Benz in the late 1970s and you want to go rallying, but your sportiest car is a luxury cruiser that isn't very sporty? You take the C107 SLC Coupe rallying anyways. In an era dominated by nimble cars like the Lancia Stratos and Ford Escort, the 450SLC must have been quite a sight, but Mercedes actually had some competition success. Mercedes won the 1978 South American rally and was able to get 4th place in a Manufacturers Championship.
In the past, most rally courses were not allowed to be scanned prior to the race, and the co-drivers used only maps supplied by the organization. The exact route of the rally often remained secret until race day. Modern rallies have mostly converted to using organizer-supplied notes or allowing full reconnaissance, as opposed to racing the stages blindly. This change has been brought on in large part due to competitor demand.
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