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With victory in the Safari Rally in 2002, McRae made the record books as the driver with most event wins in the World Rally Championship. His record has since been broken by Carlos Sainz, Sébastien Loeb and Marcus Grönholm. McRae's contract with Ford came to an end following the 2002 season, and after reportedly asking for wages of five million pounds a year, Ford decided against renewing the contract, reluctant to commit such a high amount of their budget to a driver's salary. The two parties split on amicable terms, with Ford's European director of motorsport Martin Whitaker stating "On behalf of all of us at Ford Motor Company I would like to publicly thank Colin and Nicky for their efforts during the past four years with the Ford team. I wish them both well in the future."[15] McRae said of his time with Ford "It's been a very successful four years, we've achieved a lot of very good results and I'm quite happy that myself and Ford have had a very successful partnership."[16]
Longer term rallies are typically the outcome of events with a longer-term impact such as changes in government tax or fiscal policy, business regulation or interest rates. Economic data announcements that signal positive changes in business and economic cycles also have a longer lasting impact that may cause shifts in investment capital from one sector to another. For example, a significant lowering of interest rates may cause investors to shift from fixed income instruments to equities. This would create a rally in the equities markets.
To limit power, all forced induction cars were fitted with a 34 mm diameter air restrictor before the turbocharger inlet, limiting the air flow to about 10 cubic meters per minute. The restriction was intended to limit power output to 300 hp although some WRC engines were believed to produce around 330–340 hp.[citation needed] Engine development did not focus on peak power output but towards producing a very wide powerband (or power curve). Typically, power output in excess of 300 hp was available from 3000 rpm to the 7500 rpm maximum, with a peak of 330–340 hp at around 5500 rpm. At 2000 rpm (the engine idle speed in "stage" mode) power output was slightly above 200 hp.[3]

You will start the game by experiencing the tutorial level. It is so easy to finish this level even for the beginners. Actually, It’s designed to learn you how to play. Colin McRae Rally includes legendary cars like Subaru Impreza, Mitsubishi Lancer Evolution VI, Lancia Stratos, and Colin McRae’s Ford Focus. Although the number of the cars is limited, You need to play some hours to purchase one of them. When you win a competition at this game, You get some scores.
While nowadays we are used to rally cars being visually close relatives to hot hatchbacks and saloons, it wasn’t always this way. The Lancia Stratos was the first car purpose built for the World Rally Championship; however, its rakish supercar looks and Ferrari-sourced V6 suggested it was better suited to the car park outside Monte Carlo’s casino than the world’s toughest rally stages.

When rallying really took off in the ’80s and ’90s it spawned a new type of performance car. These cars were built for tarmac and mud stages, so their road-going cousins were naturally well-suited to real world conditions. What’s more, they often had four doors, plenty of legroom and a boot (trunk) in the back. And the best bit? Pretty much anyone could buy one and, depending on how deep your pockets were, become Blomqvist, McRae, or Mäkinen.
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